QUESTIONS: If possible, reference the theorists from Media Ownership.
1: How have computer games changed over time? Refer to:
Game play, production, distribution, marketing and technology.
2: To what extent does Media Ownership affect video game audiences? Refer to:
Marketing, distribution and regulation. prosumers, oligopoly vs independent.
3: How do video game producers market their products to audiences? Refer to:
Historical changes to marketing, Co-promotional marketing, democratisation/prosumers.
4: How has technology impacted the relationship between audiences and producer? Refer to:
Marketing, democratisation, distribution, prosumers, oligopoly vs independent.
5: How significant is the role of regulation in the video gaming industry? Refer to:
Access, distribution, marketing, protection (customer, consumer, producer), technology.
Plan a response to all of these questions. Ideally, base your response on your own knowledge, but be prepared to run your ideas through chatgpt.
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